What do you get if you combine the fun, ever changing card game that is Fluxx, with the excellent Sci-Fi series that is Firefly?
Firefly Fluxx is a card game where the actual cards themselves determine the current rules of the game. By playing cards, you can change numerous aspects of the game like how to draw cards, how to play cards and even how to win the game. It all begins with one basic rule, draw one card, play one card. At the beginning of the game you start with three cards in hand, you add the card you drew to your hand and choose one to play following the directions written on your chosen card.
There are five different types of cards; instant actions, new rules, keepers, creepers and goals. It is the last of these which are in pink that have to be satisfied, with usually one in play at a time and demanding that a specific combination of green keepers be in play in front of you. Within this edition of Fluxx, the Keepers are relatively everyday objects and concepts, from loaves of bread to love, meaning the game is broadly accessible. So many games are won by playing by the rules, whereas Firefly Fluxx is won by bending (but crucially, never breaking) the rules to your will. With the cards to hand, the combinations are nigh-on endless. True enjoyment is derived from Firefly Fluxx when a lucky victory rolls in by chance, but when a clear string of conscious choices paves the way to your success and reveals that you beat the system. Equally, realising a missed opportunity is excruciating stuff.
A game of strategy, skill and the luck of the draw, Firefly Fluxx echoes the aesthetics of the futuristic western. Featuring sumptuous art by Adam Levermore, Firefly Fluxx is perfect for fans and collectors of both Firefly and Fluxx! Available here.
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