A new horror approaches. Their numbers are legion. Their hunger is as boundless as space itself. Their only goal is to devour and destroy until the galaxy is lifeless and dead. Now, they have come to the Traxis sector.
The Great Devourer is the first deluxe expansion for Warhammer 4000. It introduces a brand new faction to the game, the Tyranids! Two Tyranids warlords lead these horrific creatures into battle, each having a very different play style. In addition to these warlords and their signature squads, there are a host of new units, supports, events and attachments to support the Tyranids. These include an entirely new type of unit, the synapse unit. The Tyranids aren’t the only ones to benefit from this expansion, however. Every other faction must make its stand against the Great Devourer in the Traxis sector. Also brand new, unique characters help them to battle the Tyranid threat.
The Tyranid race wages war very differently than other factions. They have not come to the Traxis sector looking for ancient tech or military strongpoints. They are here for one purpose only – to devour everything within the sector. In the furore of battle, the Tyranids are commanded by Hive Mind that connects every Tyranid creature. This single coordinating sentience is formed from the billions of individual consciousness’s that make up the Tyranids.
Orders are telepathically conveyed to each Tyranid warrior, allowing massive armies to act in complete unison. However, to maintain this telepathic link, certain Tyranid creatures must broadcast the commands of the Hive Mind. To maintain the Hive Mind’s link with the Tyranid hordes, a single warlord is not enough. Therefore, each Tyranid warlord must be supported by a single synapse unit, which begins the game in play alongside your warlord. What’s more, the Tyranids don’t use the single command dial used by every other faction. Instead, The Great Devourer introduces a unique double command dial, which features two dials – one for the warlord and one for your synapse unit.
When Tyranids overcome a planet’s defences, that planet can be forever changed. A planet that has been infested by the Tyranids can provide numerous benefits for a cunning Tyranid warlord as his forces devour the planet’s biomass.
This game is perfect to be played with 2 players, aged 14+ and will be able to be played in around 45 minutes. The Tyranid threat has travelled across the endless light-years of space to reach the Traxis sector… and they have arrived hungrier than ever before. Will you lead these hordes of ravening monsters across the planets, or will you be one of the fearless few who dares to take up arms and battle this threat? Choose your side, and prepare for your battles to change forever with The Great Devourer expansion!
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